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Deus Ex - New Vision

New Vision is a retexturing mod for the original Deus Ex, made between 2007 to 2012. A few others contributed but 99% of the textures were solely by me. The project used a little-known feature of Unreal Engine 1 that allowed S3TC (now known as DXT-1) texture loading to replace the original textures with high resolution counterparts.

Most textures were up-sized 8x - so 128x128 (the most common resolution) was replaced by 1024x1024. Some larger surfaces used up to 4k textures to reduce tiling artefacts, and screens that were originally animated with 3-6 frames (at 1 frame per second) were replaced with 30fps counterparts. Surprisingly, this didn't kill the engine, even though it was brute-forced.

Due to the engine's limitations, all surface lighting was baked into the diffuse texture.

The mod is available for download on ModDB, or as part of Deus Ex Revision on Steam.
http://www.moddb.com/mods/ne

Liberty Island Entrance

Liberty Island Entrance

Liberty Island Docks (I also textured the mech, which is part of HDTP)

Liberty Island Docks (I also textured the mech, which is part of HDTP)

Hell's Kitchen, New York City

Hell's Kitchen, New York City

The 'Ton Hotel

The 'Ton Hotel

Tracer Tong's Lab

Tracer Tong's Lab

Tonnochi Road, Hong Kong

Tonnochi Road, Hong Kong

Rooftop of the Queen's Tower

Rooftop of the Queen's Tower

The MJ12 Atrium, underneath VersaLife

The MJ12 Atrium, underneath VersaLife

Cathedrale de Payens, France

Cathedrale de Payens, France